The replays of the matches will also be released. The experiment is a part of DeepMind's "ongoing scientific research into artificial intelligence," and the results will eventually be released in a peer-reviewed scientific paper. Players will be paired according to normal matchmaking rules. AlphaStar will play in the latest version of StarCraft II, and will play either as or versus Terran, Zerg or Protoss. If you ever change your mind, you can select the "DeepMind opt-in" button on the 1v1 menu. In order to opt-in to play against AlphaStar, you can click the "opt-in" button on the in-game pop-up window. Winning or losing against AlphaStar will affect a player's MMR, as normal. ![]() This will help ensure that all games played against the super-powered AI are being played under the same conditions. In other words, players will have no idea they've been matched with AlphaStar. So, for the average gamer, the odds of beating AlphaStar are laughably impossible - but it'll be fun to watch.įor now, only a small number of players in Europe will be able to participate, and it'll be a completely blind trial. The AI has the accumulated knowledge of 200 years of playing Starcraft II, and earlier this year beat a team of professional players 10-1. It'll be a Herculean task for the human players, to put it lightly. ![]() ![]() Alphabet and Blizzard will test AlphaStar in a small number of public matches. Players will soon get a chance to battle it out with DeepMind's Starcraft II AI.
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